The Track Studio on the PS Vita brings with it some brand new, very intuitive tools, that have never been possible with other MNR releases. The Kart Studio and the Mod Studio both incorporate the touch screen and allow you to place and move decals around. Here you can create a new racer (called mods), a new kart, or a new track. Once you have plenty of items to work with, it’s time to head over to the Creation Station. For those that don’t want to take the time to play through the career in order to unlock all of the items, you can purchase an unlock key on the PSN for $5.99, but where’s the fun in that? Once collected, these tokens can then be spent in the Token Shop for more content. There are also collectible tokens scattered amongst the many tracks. Each race has unique challenges that, when completed, unlocks new content that is stored for later use in the Creation Station. Our former MNR driver Tag returns for a brand new racing career consisting of 5 tours, and 1 bonus tour, that gives us 35 new tracks. ModnNation Racers: Road Trip builds on an already solid gaming series. This created a bit of a chasm between the two communities, and if you didn’t own both, you were missing out on a whole other world of content. The PS3 MNR world was separated from the PSP MNR world, and there was no cross-platform sharing. The number of tracks available grew exponentially, and is still growing. Add in the ability to race using these created items, and you realize that there are unlimited racing possibilities. With a world of creation tools, and a fun career mode, the game gave you the ability to not only create your own mods, tracks, and karts, but also download other player’s creations as well. ModNation Racers debuted on the PS3 and PSP a couple years ago and brought kart racing proudly into the PlayStation family.
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